by larienna
I am working on a simple 3D maze engine, and I made a few tests with 3 walls and the projections looks very weird. I am not sure if it because I am not used to real projection or because there is a bug. I tried to play with the field of view to make sure that the square wall in front of me appeared as a square. Still I find the space between the blue and green wall very wide. All space between walls have the exact same spacing.Here is a screen shot:
The actual layout is rotated T shaped
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What do you think?